Android/Graphics Engineer
Flam
Date: 13 hours ago
City: Bengaluru, Karnataka
Salary:
₹1,500,000
-
₹2,400,000
per year
Contract type: Full time

Flam is building AI Infrastructure for Brands in Immersive Advertising spanning across all channels viz. Digital, Broadcast TV, Retail, Communications, Print, OOH etc.
Vision: The Immersive & Interactive Layer for Every Screen & Surface
Flam aims to redefine how consumers interact with ads, content in every shape and form, retail aisles, live broadcasts and fan moments—turning content and interfaces into shoppable, shareable experiences that deliver measurable ROI. Flam has raised a $14 million Series A round led by global technology investor RTP Global with participation from Dovetail and select others bringing the total funding to $22 million.
The next phase of growth is to accelerate R&D on its app-less GenAI infrastructure that lets brands create, publish and measure high-fidelity MR, 3D & Digital experiences in <300 ms on any smartphone—no app download required. The same infra already powers advertising for Google, Samsung, Emirates and hundreds of global enterprises & agency powerhouses.
Key Focus Areas
We are seeking a motivated and eager Junior Software Engineer to join our Android team. This entry-level position is ideal for candidates who have a foundational understanding of software development, mathematics, and 3D graphics. You will work alongside experienced engineers to develop mixed reality applications and gain hands-on experience in a collaborative environment.
Key Responsibilities
Vision: The Immersive & Interactive Layer for Every Screen & Surface
Flam aims to redefine how consumers interact with ads, content in every shape and form, retail aisles, live broadcasts and fan moments—turning content and interfaces into shoppable, shareable experiences that deliver measurable ROI. Flam has raised a $14 million Series A round led by global technology investor RTP Global with participation from Dovetail and select others bringing the total funding to $22 million.
The next phase of growth is to accelerate R&D on its app-less GenAI infrastructure that lets brands create, publish and measure high-fidelity MR, 3D & Digital experiences in <300 ms on any smartphone—no app download required. The same infra already powers advertising for Google, Samsung, Emirates and hundreds of global enterprises & agency powerhouses.
Key Focus Areas
- Product Roadmap: Upcoming releases include GenAI-driven 3D asset generation, Democratising MR deployment at scale, Enterprise Suite of Products across Industries, and Infrastructure for broadcasters and fan engagement.
- Geography: Funds will support new enterprise pods in North America, Europe and the Middle East while deepening Asia operations.
- Partnerships: Flam will expand its partner program for creative studios and global platforms, enabling Fortune 500 brands to move from pilot to rapid global roll-out.
We are seeking a motivated and eager Junior Software Engineer to join our Android team. This entry-level position is ideal for candidates who have a foundational understanding of software development, mathematics, and 3D graphics. You will work alongside experienced engineers to develop mixed reality applications and gain hands-on experience in a collaborative environment.
Key Responsibilities
- Assist in the design and development of mixed reality applications for Android using Java and Kotlin.
- Collaborate with senior developers to implement features and improve application performance.
- Learn and apply 3D graphics concepts and mathematical models to support application development.
- Support the integration of ARCore and other augmented reality frameworks into applications.
- Participate in code reviews and contribute to team discussions on best practices.
- Stay updated on emerging technologies in AR/VR and contribute ideas for new features.
- Bachelor’s degree in Computer Science, Mathematics, Engineering, or a related field (or equivalent practical experience).
- Strong Coding skills of Android development.
- Understanding of fundamental 3D graphics concepts (e.g., Shaders, coordinate systems, transformations).
- Familiarity with ARcore or interest in learning about augmented reality technologies.
- Strong problem-solving skills and a willingness to learn from feedback.
- Good communication skills and the ability to work effectively within a team.
- Experience with any programming languages (C/C++, Python) is a plus.
- Exposure to 3D modeling software or game engines (Unity, Unreal Engine) is advantageous.
- Basic understanding of version control systems (e.g., Git).
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